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Zandronum
Zandronum Stable
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Created date
Fix bot behavior while frozen.
!81
· created
Mar 26, 2024
by
Moises Aguirre
bug
Merged
Approved
3
updated
Apr 07, 2024
Some miscellaneous cleanup
!82
· created
Mar 28, 2024
by
Sean Baggaley
Merged
0
updated
Apr 01, 2024
Fixed: a player's override skin (i.e. their weapon's preferred skin or their skin set from ACS) wasn't used if it was explicitly set to "base".
!83
· created
Mar 29, 2024
by
Adam Kaminski
bug
Merged
0
updated
Mar 30, 2024
Fixed: ThingCountNameSector would count spectators that were present in the...
!84
· created
Mar 29, 2024
by
Ru5tK1ng
bug
Merged
Approved
0
updated
Mar 30, 2024
PLAYER_ShouldForceBaseSkin now uses the correct flagset to check for MF4_NOSKIN.
!85
· created
Mar 30, 2024
by
Adam Kaminski
bug
Merged
0
updated
Mar 30, 2024
New, improved mini flag icons on the HUD and scoreboard
!86
· created
Apr 01, 2024
by
Adam Kaminski
refactor / improvement
Merged
0
updated
Apr 01, 2024
Source-engine like spectator mode
!87
· created
Apr 02, 2024
by
Adam Kaminski
backport
new feature
Merged
1
0
updated
Apr 02, 2024
New scoreboard options and SCORINFO features
!88
· created
Apr 04, 2024
by
Adam Kaminski
new feature
Merged
0
updated
Apr 07, 2024
Fixed a regression in P_PlaySpawnSound
!89
· created
Apr 05, 2024
by
Ru5tK1ng
bug
regression
Merged
Approved
1
updated
Apr 14, 2024
Revise GAMEEVENT_ACTOR_ARMORDAMAGED.
!90
· created
Apr 06, 2024
by
StrikerTheHedgefox
refactor / improvement
Merged
Approved
8
updated
Apr 07, 2024
Added an arbitrary cap limit to the player's z-delta when applying motion sway to their weapon sprite.
!91
· created
Apr 06, 2024
by
Adam Kaminski
refactor / improvement
Merged
Approved
0
updated
Apr 07, 2024
Fixed: A_SpawnItemEx now always syncs AAPTR_TARGET for +MISSILE actors (addresses 4200).
!92
· created
Apr 07, 2024
by
Trillster
bug
refactor / improvement
Merged
Approved
0
updated
Apr 07, 2024
Last skin in a SKININFO file was not properly parsed.
!93
· created
Apr 07, 2024
by
Trillster
critical / crash
Merged
Approved
5
updated
Apr 07, 2024
Added NULL check to prevent a crash on close when a bot was in game.
!94
· created
Apr 08, 2024
by
Ru5tK1ng
regression
Merged
Approved
0
updated
Apr 14, 2024
Added event GAMEEVENT_LEVEL_INIT, which executes early in map initialization,...
!95
· created
Apr 08, 2024
by
StrikerTheHedgefox
Merged
Approved
0
updated
Apr 14, 2024
RandomSpawners can now pass down flags given to them from ACS.
!96
· created
Apr 09, 2024
by
StrikerTheHedgefox
1
4
updated
Apr 21, 2024
Fixed: SpawnSpot functions would still spawn things at a spot that had been...
!97
· created
Apr 10, 2024
by
Ru5tK1ng
bug
Merged
Approved
0
updated
Apr 14, 2024
Fixed: Spectators weren't able to use turn180 after connecting to a server or...
!98
· created
Apr 10, 2024
by
Ru5tK1ng
bug
Merged
Approved
0
updated
Apr 14, 2024
Draft: Fixed: Unloading Clientside scripts would crash out the clients online (addresses 2147).
!99
· created
Apr 10, 2024
by
Ru5tK1ng
bug
critical / crash
4
updated
May 19, 2024
Fixed the color of a player row on the VoIP panel not being initialized properly, which sometimes caused the client to crash.
!100
· created
Apr 11, 2024
by
Adam Kaminski
bug
critical / crash
Merged
Approved
1
1
updated
Apr 14, 2024
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