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Zandronum
Zandronum Stable
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Created date
Maps that have team spawns but no deathmatch spawns should load and spawn the...
!42
· created
Mar 04, 2024
by
Ru5tK1ng
refactor / improvement
Merged
Approved
0
updated
Mar 05, 2024
Added a missing legend to one of the entries in zandronum-history.txt
!43
· created
Mar 07, 2024
by
Adam Kaminski
documentation
Merged
0
updated
Mar 07, 2024
Fixed: a spectator could still kill themselves if they committed suicide in the same tick as when they spectated.
!44
· created
Mar 07, 2024
by
Adam Kaminski
bug
Merged
0
updated
Mar 07, 2024
Fixed: Numerous Heretic/Hexen actors and code pointers were sending invalid...
!45
· created
Mar 09, 2024
by
Ru5tK1ng
refactor / improvement
Merged
14
updated
Mar 24, 2024
Fixed: Friendly monsters could still be killed by splash damage even with...
!46
· created
Mar 09, 2024
by
Ru5tK1ng
bug
Merged
Approved
0
updated
Mar 10, 2024
Free chasecam improvements and fixes
!47
· created
Mar 10, 2024
by
Adam Kaminski
bug
refactor / improvement
Merged
Approved
10
updated
Mar 24, 2024
Fixed: a player's time and death count didn't reset on the client's end upon resetting the map in online games.
!48
· created
Mar 10, 2024
by
Adam Kaminski
bug
Merged
Approved
0
updated
Mar 10, 2024
Fixed: rows on the scoreboard would be drawn incorrectly on the intermission screen after a player spectated or left the game.
!49
· created
Mar 10, 2024
by
Adam Kaminski
bug
Merged
0
updated
Mar 10, 2024
Replaced "DrinkyBird" in the history file with "Sean".
!50
· created
Mar 10, 2024
by
Sean Baggaley
documentation
Merged
Approved
0
updated
Mar 10, 2024
Fixed: Hexen effects were causing MissileExplode warnings due to not having...
!51
· created
Mar 11, 2024
by
Ru5tK1ng
refactor / improvement
Merged
Approved
0
updated
Mar 11, 2024
Fixed: if the wrong password was used to log into RCON through the menu, and then the correct password was sent through the console, the server setup menu suddenly popped up again despite being closed.
!52
· created
Mar 11, 2024
by
Adam Kaminski
bug
Merged
Approved
0
updated
Mar 16, 2024
The first argument of GAMEEVENT_ACTOR_SPAWNED is now true for any actors spawned by RandomSpawners that were spawned when the level loaded.
!53
· created
Mar 12, 2024
by
Adam Kaminski
new feature
refactor / improvement
Merged
4
updated
Mar 17, 2024
Fixed: The removebot commands could crash singleplayer when using OpenGL (addresses 1112).
!54
· created
Mar 13, 2024
by
Ru5tK1ng
critical / crash
Merged
8
updated
Apr 07, 2024
Fixed: Max bonus amounts for health and armor weren't being sync'd between map...
!56
· created
Mar 14, 2024
by
Ru5tK1ng
bug
Merged
18
updated
May 05, 2024
Fixed: Player_SetTeam would cause players to select the fist instead of the...
!57
· created
Mar 14, 2024
by
Ru5tK1ng
Merged
Approved
2
updated
Mar 24, 2024
Fixes and improvements into how serverinfo CVars are saved and archived
!58
· created
Mar 14, 2024
by
Adam Kaminski
bug
refactor / improvement
Merged
1
updated
Mar 17, 2024
ACS function: "GetPlayerCountry"
!59
· created
Mar 14, 2024
by
Adam Kaminski
new feature
Merged
0
updated
Mar 16, 2024
Fix not incrementing lump handle reference count on LumpOpen.
!61
· created
Mar 15, 2024
by
Moises Aguirre
critical / crash
Merged
1
updated
Mar 17, 2024
Renamed constants used by the ACS function "GetPlayerSkin"
!62
· created
Mar 16, 2024
by
Adam Kaminski
refactor / improvement
Merged
0
updated
Mar 16, 2024
Fixed: Voodoo dolls weren't being pushed by barrel explosions in order to...
!63
· created
Mar 16, 2024
by
Ru5tK1ng
bug
Merged
Approved
4
updated
Mar 24, 2024
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