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Zandronum
Zandronum Stable
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Updated date
Fixed: a player with an incredibly long name that won the game after the timer expired could crash the game.
!28
· created
Feb 18, 2024
by
Adam Kaminski
critical / crash
Merged
0
updated
Feb 18, 2024
Fixed: STRFTIME would crash Zandronum if a negative was passed into the first...
!35
· created
Feb 29, 2024
by
Ru5tK1ng
critical / crash
Merged
0
updated
Mar 03, 2024
Fix not incrementing lump handle reference count on LumpOpen.
!61
· created
Mar 15, 2024
by
Moises Aguirre
critical / crash
Merged
1
updated
Mar 17, 2024
Fixed: The removebot commands could crash singleplayer when using OpenGL (addresses 1112).
!54
· created
Mar 13, 2024
by
Ru5tK1ng
critical / crash
Merged
8
updated
Apr 07, 2024
Last skin in a SKININFO file was not properly parsed.
!93
· created
Apr 07, 2024
by
Trillster
critical / crash
Merged
Approved
5
updated
Apr 07, 2024
Fixed the color of a player row on the VoIP panel not being initialized properly, which sometimes caused the client to crash.
!100
· created
Apr 11, 2024
by
Adam Kaminski
bug
critical / crash
Merged
Approved
1
1
updated
Apr 14, 2024
Fixed crashes when using voice chat with noise suppression
!103
· created
Apr 11, 2024
by
Adam Kaminski
backport
critical / crash
Merged
Approved
0
updated
Apr 14, 2024
Fixed: retrieving a weapon's preferred skin in ACS would crash the game if the player had no weapon selected.
!110
· created
Apr 18, 2024
by
Adam Kaminski
critical / crash
Merged
0
updated
Apr 19, 2024
Draft: Fixed: Unloading Clientside scripts would crash out the clients online (addresses 2147).
!99
· created
Apr 10, 2024
by
Ru5tK1ng
bug
critical / crash
4
updated
May 19, 2024